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Parallel Lines

Vault Projects

The rest of the projects that are unique enough to be featured in my portfolio but without a full page description.

Ivory Elysia WIP Thumbnail.jpg

June 2022

Ivory Elysia (On Hold)

Survival crafting game that focuses on gving the player quiet times of contemplation in a harsh environment, between periods of intense traversal to reach an old satellite  to be rescued from the mountain.

Eve Thumbnail.jpg
Speech.jpg

May 2022

Speech Recognition

A Prototype strategy game using modified speech recognition to command your armies. Speak your commands to your different units and eliminate the opposition.

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Nov. 2021

Burning Forts

A game jam project of fort to fort combat. Defeat the enemy AI, firing cannons, putting out spreading fires, and saving the very wooden fort from crumbling around you, in this little slice of chaos.

Mic Input.jpg

Oct. 2021

Microphone Input

A Prototype platformer that uses modified code to use microphone as an input method to grow and shrink platforms to bridge distances and make it possible to jump between them and get to the end.

POTC Thumbnail.jpg

May 2021

Escape & Plunder

A Pirates of the Caribbean inspired 2.5d puzzle platformer where you control a cannon to sink ships, clear debris, and crumble fortifications to escape your pursuers and find plunder.

PCB Thumbnail.jpg

Apr. 2021

Project: Cardboard Box

A first person stealth game where you use a box to cover lights, block line of sight, and traverse the level to avoid detection and reach the end of the level.

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Feb. 2021

Domestic Nightmare

A game jam project with the theme of artists. This atmospheric walking sim based on Louise Bourgeois' work sees large creepy spiders, statues, and houses with plenty of symbolism. 

Runner.jpg

Dec. 2020

Auto-Runner

A 3 lane auto-runner akin to Subway Surfers, with obstacles and fast falling mechanics to gain extra control of your character.

Ruins.jpg

Nov. 2020

Ruins

A point and click adventure puzzle game made in AGS sees an explorer in an old ruin in a well overrun with plants. Gather items and solve puzzles to take out the monster in the heart of the ruins in the rooms drawn by me. The first game I ever made.

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